VirtualFramework/Assets/Scripts/UI/UITextWindow.Designer.cs

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2025-03-08 14:05:03 +08:00
using System;
using UnityEngine;
using UnityEngine.UI;
using QFramework;
namespace QFramework.Example
{
// Generate Id:a6a34357-f7c3-4766-afff-04969bf85d24
public partial class UITextWindow
{
public const string Name = "UITextWindow";
[SerializeField]
public UnityEngine.UI.Image Content;
[SerializeField]
public TMPro.TextMeshProUGUI Title;
[SerializeField]
public UnityEngine.UI.ScrollRect Scroll;
[SerializeField]
public TMPro.TextMeshProUGUI Des;
[SerializeField]
public RectTransform BtnContent;
[SerializeField]
public UnityEngine.UI.Button Btn;
private UITextWindowData mPrivateData = null;
protected override void ClearUIComponents()
{
Content = null;
Title = null;
Scroll = null;
Des = null;
BtnContent = null;
Btn = null;
mData = null;
}
public UITextWindowData Data
{
get
{
return mData;
}
}
UITextWindowData mData
{
get
{
return mPrivateData ?? (mPrivateData = new UITextWindowData());
}
set
{
mUIData = value;
mPrivateData = value;
}
}
}
}