90 lines
2.7 KiB
C#
90 lines
2.7 KiB
C#
|
|
using System.Collections;
|
||
|
|
using System.Collections.Generic;
|
||
|
|
using UnityEngine;
|
||
|
|
using QFramework;
|
||
|
|
using System;
|
||
|
|
using QFramework.Example;
|
||
|
|
using System.Linq;
|
||
|
|
public class UIToolsAction : IAction
|
||
|
|
{
|
||
|
|
public ulong ActionID { get; set; }
|
||
|
|
public bool Deinited { get; set; }
|
||
|
|
public bool Paused { get; set; }
|
||
|
|
public ActionStatus Status { get; set; }
|
||
|
|
|
||
|
|
private static readonly SimpleObjectPool<UIToolsAction> mPool =
|
||
|
|
new SimpleObjectPool<UIToolsAction>(() => new UIToolsAction(), null, 10);
|
||
|
|
string answer = string.Empty;
|
||
|
|
string devices = string.Empty;
|
||
|
|
string setActive = string.Empty;
|
||
|
|
string rightLabel = string.Empty;
|
||
|
|
string wrongLabel = string.Empty;
|
||
|
|
string rightEvent = string.Empty;
|
||
|
|
string wrongEvent = string.Empty;
|
||
|
|
string rightScore = string.Empty;
|
||
|
|
string wrongScore = string.Empty;
|
||
|
|
string scoreStepName = string.Empty;
|
||
|
|
public static UIToolsAction Allocate(string devices, string answer,
|
||
|
|
string setActive, string rightLabel, string wrongLabel, string rightEvent,
|
||
|
|
string wrongEvent,string rightScore, string wrongScore, string scoreStepName,
|
||
|
|
System.Action onDelayFinish = null)
|
||
|
|
{
|
||
|
|
var retNode = mPool.Allocate();
|
||
|
|
retNode.ActionID = ActionKit.ID_GENERATOR++;
|
||
|
|
retNode.Deinited = false;
|
||
|
|
retNode.Reset();
|
||
|
|
retNode.answer = answer;
|
||
|
|
retNode.devices = devices;
|
||
|
|
retNode.setActive = setActive;
|
||
|
|
retNode.rightLabel = rightLabel;
|
||
|
|
retNode.wrongLabel = wrongLabel;
|
||
|
|
retNode.rightEvent = rightEvent;
|
||
|
|
retNode.wrongEvent = wrongEvent;
|
||
|
|
retNode.rightScore = rightScore;
|
||
|
|
retNode.wrongScore = wrongScore;
|
||
|
|
retNode.scoreStepName = scoreStepName;
|
||
|
|
return retNode;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
public void Deinit()
|
||
|
|
{
|
||
|
|
if (!Deinited)
|
||
|
|
{
|
||
|
|
Deinited = true;
|
||
|
|
mPool.Recycle(this);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
public void OnExecute(float dt)
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
public void OnFinish()
|
||
|
|
{
|
||
|
|
}
|
||
|
|
|
||
|
|
public void OnStart()
|
||
|
|
{
|
||
|
|
UIToolsData data = new UIToolsData();
|
||
|
|
data.answer = answer;
|
||
|
|
data.devices = devices.Split(',').ToList();
|
||
|
|
data.rightEvent = rightEvent;
|
||
|
|
data.rightLable = rightLabel;
|
||
|
|
data.wrongLabel = wrongLabel;
|
||
|
|
data.wrongEvent = wrongEvent;
|
||
|
|
float.TryParse(rightScore, out data.rightScore);
|
||
|
|
float.TryParse(wrongScore, out data.wrongScore);
|
||
|
|
data.scoreStepName = scoreStepName;
|
||
|
|
bool.TryParse(setActive, out data.SetActive);
|
||
|
|
UIKit.OpenPanelAsync<UITools>(uiData: data, canvasLevel: UILevel.PopUI).ToAction().StartGlobal(() => this.Finish());
|
||
|
|
}
|
||
|
|
|
||
|
|
public void Reset()
|
||
|
|
{
|
||
|
|
Status = ActionStatus.NotStart;
|
||
|
|
Paused = false;
|
||
|
|
}
|
||
|
|
}
|