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2024-12-14 18:27:59 +08:00
/****************************************************************************
* Copyright (c) 2018.3 liangxie
*
* http://qframework.io
* https://github.com/liangxiegame/QFramework
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
****************************************************************************/
namespace QFramework
{
using System;
/// <summary>
/// manager基类
/// </summary>
public abstract class QMgrBehaviour : QMonoBehaviour, IManager
{
private readonly Lazy<EnumEventSystem> mEventSystem =
new Lazy<EnumEventSystem>(ObjectFactory.CreateNonPublicConstructorObject<EnumEventSystem>);
#region IManager
public virtual void Init()
{
}
#endregion
public abstract int ManagerId { get; }
public override IManager Manager
{
get { return this; }
}
public void RegisterEvent<T>(T msgId, Action<int,object[]> process) where T : IConvertible
{
mEventSystem.Value.Register(msgId, process);
}
public void UnRegisterEvent<T>(T msgEvent, Action<int,object[]> process) where T : IConvertible
{
mEventSystem.Value.UnRegister(msgEvent, process);
}
public override void SendMsg(IMsg msg)
{
if (msg.ManagerID == ManagerId)
{
Process(msg.EventID, msg);
}
else
{
QMsgCenter.Instance.SendMsg(msg);
}
}
public override void SendEvent<T>(T eventId)
{
SendMsg(QMsg.Allocate(eventId));
}
// 来了消息以后,通知整个消息链
protected override void ProcessMsg(int eventId, QMsg msg)
{
mEventSystem.Value.Send(msg.EventID, msg);
}
protected override void OnBeforeDestroy()
{
if (mEventSystem.IsValueCreated)
{
mEventSystem.Value.UnRegisterAll();
}
}
}
}