96 lines
3.0 KiB
C#
96 lines
3.0 KiB
C#
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/****************************************************************************
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* Copyright (c) 2018.3 liangxie
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*
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* http://qframework.io
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* https://github.com/liangxiegame/QFramework
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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****************************************************************************/
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namespace QFramework
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{
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using System;
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/// <summary>
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/// manager基类
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/// </summary>
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public abstract class QMgrBehaviour : QMonoBehaviour, IManager
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{
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private readonly Lazy<EnumEventSystem> mEventSystem =
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new Lazy<EnumEventSystem>(ObjectFactory.CreateNonPublicConstructorObject<EnumEventSystem>);
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#region IManager
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public virtual void Init()
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{
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}
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#endregion
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public abstract int ManagerId { get; }
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public override IManager Manager
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{
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get { return this; }
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}
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public void RegisterEvent<T>(T msgId, Action<int,object[]> process) where T : IConvertible
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{
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mEventSystem.Value.Register(msgId, process);
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}
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public void UnRegisterEvent<T>(T msgEvent, Action<int,object[]> process) where T : IConvertible
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{
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mEventSystem.Value.UnRegister(msgEvent, process);
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}
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public override void SendMsg(IMsg msg)
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{
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if (msg.ManagerID == ManagerId)
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{
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Process(msg.EventID, msg);
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}
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else
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{
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QMsgCenter.Instance.SendMsg(msg);
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}
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}
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public override void SendEvent<T>(T eventId)
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{
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SendMsg(QMsg.Allocate(eventId));
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}
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// 来了消息以后,通知整个消息链
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protected override void ProcessMsg(int eventId, QMsg msg)
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{
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mEventSystem.Value.Send(msg.EventID, msg);
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}
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protected override void OnBeforeDestroy()
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{
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if (mEventSystem.IsValueCreated)
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{
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mEventSystem.Value.UnRegisterAll();
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}
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}
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}
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}
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