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2025-04-23 10:01:05 +08:00
using QFramework;
using System;
using System.Collections;
using UnityEngine;
using UnityEngine.Networking;
public class HttpRestful : MonoSingleton<HttpRestful>
{
public void Get(string url, Action<bool, string> actionResult = null)
{
StartCoroutine(_Get(url, actionResult));
}
private IEnumerator _Get(string url, Action<bool, string> action)
{
using (UnityWebRequest request = UnityWebRequest.Get(url))
{
yield return request.SendWebRequest();
string resstr = "";
if (request.isNetworkError || request.isHttpError)
{
resstr = request.error;
}
else
{
resstr = request.downloadHandler.text;
}
if (action != null)
{
action(request.isHttpError, resstr);
}
}
}
public void Post(string url, string form, Action<bool, DownloadHandler> callBack, string Header = null, string HeaderValue = null, int timeOut = 3)
{
StartCoroutine(_Post(url, form, callBack, Header, HeaderValue, timeOut));
}
public IEnumerator _Post(string url, string form, Action<bool, DownloadHandler> callBack, string Header = null, string HeaderValue = null, int timeOut = 3)
{
//请求链接并将form对象发送到远程服务器
using (UnityWebRequest webRequest = UnityWebRequest.Post(url, form, "application/json"))//;charset=utf-8
{
if (!string.IsNullOrEmpty(Header) && !string.IsNullOrEmpty(HeaderValue))
{
webRequest.SetRequestHeader(Header, HeaderValue);
}
webRequest.timeout = timeOut * 1000;
yield return webRequest.SendWebRequest();
if (webRequest.result!= UnityWebRequest.Result.Success)
{
Debug.Log(webRequest.error);
callBack?.Invoke(false, webRequest.downloadHandler);
}
else
{
callBack?.Invoke(true, webRequest.downloadHandler);
}
//if (webRequest.isHttpError || webRequest.isNetworkError)
//{
// //Debug.LogError("===========");
// callBack?.Invoke(false, null);
//}
//else
//{
// callBack?.Invoke(true, webRequest.downloadHandler);
//}
};
}
}