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2025-01-03 13:42:53 +08:00
//////////////////////////////////////////////////////////////////////////
//
// Copyright (C) 2007-2016 , Inc. All Rights Reserved.
//
//////////////////////////////////////////////////////////////////////////
Shader "/zView/DepthMask"
{
SubShader
{
// Only draw to the depth buffer.
ColorMask 0
ZWrite On
Pass
{
// Do nothing in this pass.
}
}
}