24 lines
668 B
C#
24 lines
668 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/*******************************************************************************
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*Create By CG
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*Function 对象池管理_测试
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*******************************************************************************/
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namespace ZXK.Test
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{
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public class Bullet : MonoBehaviour
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{
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public void OnSpawn()
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{
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Debug.Log("生成游戏对象!");
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}
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public void OnDespawn()
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{
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Debug.Log("回收游戏对象");
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transform.position = Vector3.zero;
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GetComponent<Rigidbody>().velocity = Vector3.zero;
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}
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}
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}
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