2025-02-12 08:43:33 +08:00

39 lines
718 B
C#

using System.Collections;
using System.Collections.Generic;
using DG.Tweening;
using UnityEngine;
using UnityEngine.UI;
using ZXK.Framework;
using ZXK.BYSS;
using ZXK.UTility;
namespace ZXK.BYSS {
public class VCRPanel : UIBase
{
protected override void Awake()
{
base.Awake();
}
private void Start()
{
var v = GetWedage("Close_N");
AddEventListener("Close_N", UIEventType.OnButtonClick, () =>
{
GameObject.Find("VCRPanel").transform.DOScale(0.0f, 0.3f);
GameObject.Find("VCRPanel").gameObject.SetActive(false);
});
}
}
}