39 lines
718 B
C#
39 lines
718 B
C#
using System.Collections;
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using System.Collections.Generic;
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using DG.Tweening;
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using UnityEngine;
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using UnityEngine.UI;
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using ZXK.Framework;
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using ZXK.BYSS;
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using ZXK.UTility;
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namespace ZXK.BYSS {
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public class VCRPanel : UIBase
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{
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protected override void Awake()
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{
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base.Awake();
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}
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private void Start()
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{
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var v = GetWedage("Close_N");
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AddEventListener("Close_N", UIEventType.OnButtonClick, () =>
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{
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GameObject.Find("VCRPanel").transform.DOScale(0.0f, 0.3f);
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GameObject.Find("VCRPanel").gameObject.SetActive(false);
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});
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}
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}
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} |