2025-02-12 08:43:33 +08:00

40 lines
1.4 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
using ZXK.Framework;
using ZXK.UTility;
/*******************************************************************************
*Create By CG
*Function Ê×Ò³½çÃæ¿ØÖÆ
*******************************************************************************/
namespace ZXK.BYSS
{
public class HomePanel : UIBase
{
private Sprite titleImg;
private void Start()
{
//AppManagement.Instance._CurType = EnumCtrl.Type.XHBYJXS;
AddEventListener("EnterBtn_N", UIEventType.OnButtonClick, () =>
{
AppManagement.Instance.ChangeModel(EnumCtrl.Model.Select2);
});
switch (AppManagement.Instance.curLogoType)
{
case EnumCtrl.LogoType.LNZB:
titleImg =Resources.Load<Sprite>(ConstCtrl.DATA_LiaoNing_TITLEIMG_PATH + EnumCtrl.GetEnumDescription(AppManagement.Instance._CurType));
break;
case EnumCtrl.LogoType.ZXK:
titleImg = Resources.Load<Sprite>(ConstCtrl.DATA_TITLEIMG_PATH + EnumCtrl.GetEnumDescription(AppManagement.Instance._CurType));
break;
}
GetWedage("TitleImg_N").GetComponent<Image>().sprite = titleImg;
}
}
}