135 lines
5.1 KiB
C#
135 lines
5.1 KiB
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using ZXK.Framework;
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/*******************************************************************************
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*Create By CG
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*Function 设备认知数据处理
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*******************************************************************************/
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namespace ZXK.BYSS
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{
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public class CognizePanel : UIBase
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{
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protected override void Awake()
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{
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base.Awake();
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}
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private void Start()
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{
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Transform nameItemParent = GetWedage("Content_N").transform;
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GameObject nameItemPrefab = nameItemParent.Find("EquipmentNameItemPrefab").gameObject;
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//初始化数据
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List<EquipmentInfo> equipArray = AppManagement.Instance._CognizeData._EquipmentData[
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UTility.EnumCtrl.GetEnumDescription(AppManagement.Instance._CurType)];
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for (int i = 0; i < equipArray.Count; i++)
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{
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GameObject modelItem = Instantiate(nameItemPrefab, nameItemParent);
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modelItem.transform.name = equipArray[i]._ModelID;
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modelItem.GetComponentInChildren<Text>().text = equipArray[i]._ModelName;
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modelItem.SetActive(true);
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Toggle modelTog = modelItem.transform.GetComponent<Toggle>();
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modelTog.onValueChanged.AddListener((isOn) =>
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{
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if (isOn)
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{
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EquipmentInfo temp = EquipmentInfo.Default;
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List<EquipmentInfo> tempArray = AppManagement.Instance._CognizeData._EquipmentData[
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UTility.EnumCtrl.GetEnumDescription(AppManagement.Instance._CurType)];
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for (int a = 0; a < tempArray.Count; a++)
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{
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if (equipArray[a]._ModelID.Equals(modelTog.transform.name))
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{
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temp = equipArray[a];
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}
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}
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ClickEquipmentArgs args = new()
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{
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info =temp,
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};
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EventCenterManager.Instance.Dispatch(EventEnum.ClickEquipment, this, args);
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Toggle[] togChildrens = nameItemParent.GetComponentsInChildren<Toggle>();
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for (int i = 0; i < togChildrens.Length; i++)
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{
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//添加toggleGroup
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togChildrens[i].group = GetWedage("Content_N").transform.GetComponent<ToggleGroup>();
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if (!togChildrens[i].name.Equals(modelTog.name))
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{
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// Debug.Log(togChildrens[i].name+"名字是???");
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togChildrens[i].isOn = false;
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}
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}
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}
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});
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}
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GetWedage("Content_N").transform.GetComponentInChildren<Toggle>().isOn = true;
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//目录伸缩控制
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AddEventListener("CatalogStretchTog_N", UIEventType.OnToggleValueChanged, (isOn) =>
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{
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if (isOn)
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{
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GetWedage("CatalogScrollView_N").GetComponent<RectTransform>().DOAnchorPosX(10.0f, 0.5f);
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}
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else
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{
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GetWedage("CatalogScrollView_N").GetComponent<RectTransform>().DOAnchorPosX(-200.0f, 0.5f);
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}
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});
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//说明伸缩控制
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AddEventListener("ExplainStretchTog_N", UIEventType.OnToggleValueChanged, (isOn) =>
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{
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if (isOn)
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{
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GetWedage("ExplainView_N").GetComponent<RectTransform>().DOAnchorPosX(-10.0f, 0.5f);
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}
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else
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{
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GetWedage("ExplainView_N").GetComponent<RectTransform>().DOAnchorPosX(300.0f, 0.5f);
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}
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});
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//一键拆卸
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AddEventListener("SplitBtn_N", UIEventType.OnButtonClick, () =>
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{
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EventCenterManager.Instance.Dispatch(EventEnum.SplitEquipment, this, null);
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});
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//一键合成
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AddEventListener("CombineBtn_N", UIEventType.OnButtonClick, () =>
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{
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EventCenterManager.Instance.Dispatch(EventEnum.CombineEquipment, this, null);
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});
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}
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/// <summary>
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/// 显示选中物体信息
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/// </summary>
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/// <param name="equipmentExplain"></param>
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public void ShowEquipment(string equipmentExplain,string equipmentName)
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{
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SetText("ExplainContent_N", equipmentExplain);
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SetText("ModelNameTxt_N", equipmentName);
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}
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protected override void OnDestroy()
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{
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base.OnDestroy();
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}
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}
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} |