2025-02-12 08:43:33 +08:00

196 lines
10 KiB
Plaintext

Using pre-set license
Built from '2021.3/china_unity/release' branch; Version is '2021.3.8f1c1 (c20728c1e961) revision 12715816'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32598 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
D:\UnityEditor\2021.3.8f1c1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web
-logFile
Logs/AssetImportWorker0.log
-srvPort
51660
Successfully changed project path to: D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web
D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
AS: AutoStreaming module initializing.
Refreshing native plugins compatible for Editor in 111.60 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.8f1c1 (c20728c1e961)
[Subsystems] Discovering subsystems at path D:/UnityEditor/2021.3.8f1c1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web/Assets
GfxDevice: creating device client; threaded=0; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 (ID=0x2544)
Vendor: NVIDIA
VRAM: 8036 MB
Driver: 32.0.15.6094
Initialize mono
Mono path[0] = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/Managed'
Mono path[1] = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56108
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
Registered in 0.004895 seconds.
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 114.27 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.856 seconds
Domain Reload Profiling:
ReloadAssembly (857ms)
BeginReloadAssembly (89ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (628ms)
LoadAssemblies (86ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (132ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (55ms)
SetupLoadedEditorAssemblies (359ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (12ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (114ms)
BeforeProcessingInitializeOnLoad (2ms)
ProcessInitializeOnLoadAttributes (168ms)
ProcessInitializeOnLoadMethodAttributes (63ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.352538 seconds.
Begin MonoManager ReloadAssembly
OnLevelWasLoaded was found on Game
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
Native extension for UWP target not found
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Refreshing native plugins compatible for Editor in 93.47 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Asset Pipeline Refresh: Total: 0.000 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
Mono: successfully reloaded assembly
- Completed reload, in 2.182 seconds
Domain Reload Profiling:
ReloadAssembly (2183ms)
BeginReloadAssembly (155ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (34ms)
EndReloadAssembly (1872ms)
LoadAssemblies (192ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (411ms)
ReleaseScriptCaches (1ms)
RebuildScriptCaches (94ms)
SetupLoadedEditorAssemblies (1110ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (1ms)
RefreshPlugins (94ms)
BeforeProcessingInitializeOnLoad (115ms)
ProcessInitializeOnLoadAttributes (711ms)
ProcessInitializeOnLoadMethodAttributes (173ms)
AfterProcessingInitializeOnLoad (9ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
Refreshing native plugins compatible for Editor in 1.59 ms, found 5 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 69 Unused Serialized files (Serialized files now loaded: 0)
Unloading 104 unused Assets / (0.7 MB). Loaded Objects now: 4738.
Memory consumption went from 109.8 MB to 109.2 MB.
Total: 5.937300 ms (FindLiveObjects: 0.671300 ms CreateObjectMapping: 0.192300 ms MarkObjects: 4.527500 ms DeleteObjects: 0.544700 ms)
AssetImportParameters requested are different than current active one (requested -> active):
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
========================================================================
Received Import Request.
Time since last request: 4993.127546 seconds.
path: Assets/02_UI/练习模式-hover.png
artifactKey: Guid(2a9b550befe67f74e8dde6d013185a2f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/02_UI/练习模式-hover.png using Guid(2a9b550befe67f74e8dde6d013185a2f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1ac3ef80bed2d63597a88c2763773498') in 0.164957 seconds
========================================================================
Received Import Request.
Time since last request: 0.000048 seconds.
path: Assets/02_UI/button-设置hover.png
artifactKey: Guid(9fb7c42e9bf43fd46a88a873c8d0bf6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/02_UI/button-设置hover.png using Guid(9fb7c42e9bf43fd46a88a873c8d0bf6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fff9e8d635ffc9c5f0cc8b07bd995922') in 0.064931 seconds
========================================================================
Received Import Request.
Time since last request: 0.000061 seconds.
path: Assets/02_UI/button-首页hover.png
artifactKey: Guid(229af332887faca4f961ed2a337d3f61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/02_UI/button-首页hover.png using Guid(229af332887faca4f961ed2a337d3f61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fa7dd00bc0ac1401239e9606e0440d5a') in 0.028551 seconds
========================================================================
Received Import Request.
Time since last request: 0.000052 seconds.
path: Assets/02_UI/button-返回hover.png
artifactKey: Guid(0b44b87f95918ca4bab862e168d1e3ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/02_UI/button-返回hover.png using Guid(0b44b87f95918ca4bab862e168d1e3ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd818bde64f819316d6024adc8f69627') in 0.021131 seconds
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0