196 lines
10 KiB
Plaintext
196 lines
10 KiB
Plaintext
Using pre-set license
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Built from '2021.3/china_unity/release' branch; Version is '2021.3.8f1c1 (c20728c1e961) revision 12715816'; Using compiler version '192829333'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'zh' Physical Memory: 32598 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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D:\UnityEditor\2021.3.8f1c1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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51660
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Successfully changed project path to: D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web
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D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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AS: AutoStreaming module initializing.
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Refreshing native plugins compatible for Editor in 111.60 ms, found 5 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 2021.3.8f1c1 (c20728c1e961)
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[Subsystems] Discovering subsystems at path D:/UnityEditor/2021.3.8f1c1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path D:/UnityProjectes/LiaoNingZhuangBei/WEB/JiDianShiXunPC_Web/Assets
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GfxDevice: creating device client; threaded=0; jobified=0
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3060 (ID=0x2544)
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Vendor: NVIDIA
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VRAM: 8036 MB
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Driver: 32.0.15.6094
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Initialize mono
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Mono path[0] = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/Managed'
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Mono path[1] = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'D:/UnityEditor/2021.3.8f1c1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56108
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Register platform support module: D:/UnityEditor/2021.3.8f1c1/Editor/Data/PlaybackEngines/MetroSupport/UnityEditor.UWP.Extensions.dll
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Registered in 0.004895 seconds.
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 114.27 ms, found 5 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Mono: successfully reloaded assembly
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- Completed reload, in 0.856 seconds
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Domain Reload Profiling:
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ReloadAssembly (857ms)
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BeginReloadAssembly (89ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (1ms)
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EndReloadAssembly (628ms)
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LoadAssemblies (86ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (132ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (55ms)
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SetupLoadedEditorAssemblies (359ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (12ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (114ms)
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BeforeProcessingInitializeOnLoad (2ms)
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ProcessInitializeOnLoadAttributes (168ms)
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ProcessInitializeOnLoadMethodAttributes (63ms)
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AfterProcessingInitializeOnLoad (0ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Registered in 0.352538 seconds.
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Begin MonoManager ReloadAssembly
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OnLevelWasLoaded was found on Game
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This message has been deprecated and will be removed in a later version of Unity.
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Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
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Native extension for UWP target not found
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Refreshing native plugins compatible for Editor in 93.47 ms, found 5 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Asset Pipeline Refresh: Total: 0.000 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
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Mono: successfully reloaded assembly
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- Completed reload, in 2.182 seconds
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Domain Reload Profiling:
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ReloadAssembly (2183ms)
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BeginReloadAssembly (155ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (34ms)
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EndReloadAssembly (1872ms)
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LoadAssemblies (192ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (411ms)
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ReleaseScriptCaches (1ms)
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RebuildScriptCaches (94ms)
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SetupLoadedEditorAssemblies (1110ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (7ms)
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SetLoadedEditorAssemblies (1ms)
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RefreshPlugins (94ms)
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BeforeProcessingInitializeOnLoad (115ms)
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ProcessInitializeOnLoadAttributes (711ms)
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ProcessInitializeOnLoadMethodAttributes (173ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (11ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds
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Refreshing native plugins compatible for Editor in 1.59 ms, found 5 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 69 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 104 unused Assets / (0.7 MB). Loaded Objects now: 4738.
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Memory consumption went from 109.8 MB to 109.2 MB.
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Total: 5.937300 ms (FindLiveObjects: 0.671300 ms CreateObjectMapping: 0.192300 ms MarkObjects: 4.527500 ms DeleteObjects: 0.544700 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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========================================================================
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Received Import Request.
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Time since last request: 4993.127546 seconds.
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path: Assets/02_UI/练习模式-hover.png
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artifactKey: Guid(2a9b550befe67f74e8dde6d013185a2f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/02_UI/练习模式-hover.png using Guid(2a9b550befe67f74e8dde6d013185a2f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1ac3ef80bed2d63597a88c2763773498') in 0.164957 seconds
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========================================================================
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Received Import Request.
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Time since last request: 0.000048 seconds.
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path: Assets/02_UI/button-设置hover.png
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artifactKey: Guid(9fb7c42e9bf43fd46a88a873c8d0bf6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/02_UI/button-设置hover.png using Guid(9fb7c42e9bf43fd46a88a873c8d0bf6e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fff9e8d635ffc9c5f0cc8b07bd995922') in 0.064931 seconds
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========================================================================
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Received Import Request.
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Time since last request: 0.000061 seconds.
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path: Assets/02_UI/button-首页hover.png
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artifactKey: Guid(229af332887faca4f961ed2a337d3f61) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/02_UI/button-首页hover.png using Guid(229af332887faca4f961ed2a337d3f61) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fa7dd00bc0ac1401239e9606e0440d5a') in 0.028551 seconds
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========================================================================
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Received Import Request.
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Time since last request: 0.000052 seconds.
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path: Assets/02_UI/button-返回hover.png
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artifactKey: Guid(0b44b87f95918ca4bab862e168d1e3ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/02_UI/button-返回hover.png using Guid(0b44b87f95918ca4bab862e168d1e3ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd818bde64f819316d6024adc8f69627') in 0.021131 seconds
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Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
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AssetImportWorker is now disconnected from the server
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Process exiting
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Exiting without the bug reporter. Application will terminate with return code 0 |