2025-09-22 17:41:04 +08:00

18 lines
397 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace YiLiao.XinFeiTingZhen
{
public class SpriteToImage : MonoBehaviour
{
public SpriteRenderer spriteRenderer;
public Image uiImage;
void Update()
{
if (spriteRenderer != null && uiImage != null)
{
uiImage.sprite = spriteRenderer.sprite;
}
}
}
}