2025-09-19 17:28:05 +08:00

30 lines
843 B
C#

using FSM;
namespace YiLiao.JingMaiLiuZhiZhen
{
public class HuShiXiShouState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
fsm.ShowCamera("ZhengLiYongWuState_Camera");
if(fsm.main_gameModel.modeType == ZXKFramework.ModeType.KaoHe)
{
fsm.ShowDragQuestion(0, 2, 1, () => {
fsm.nextState = true;
});
}
if (fsm.main_gameModel.modeType == ZXKFramework.ModeType.ShiXun)
{
fsm.ShowDragQuestion(0, 1, 1, () => {
fsm.nextState = true;
});
}
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.nextState = false;
}
}
}