using FSM; namespace YiLiao.XinFeiTingZhen { public class ZhengChangDiYiXinYinState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowTip(0); fsm.PlayBgm(0); fsm.PlayClip("正常第一心音"); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); } } }