using System; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using ZXKFramework; namespace YiLiao.XinFeiTingZhen { public class ArrowPanel : UIBase { public override string GroupName => "ArrowPanel"; public override string Name => "ArrowPanel"; GameObject tip; GameObject bg; Text txt; Button btn; Coroutine coroutine; Coroutine coroutine2; public override void Init(IUIManager uictrl) { base.Init(uictrl); txt = transform.FindFirst("指引文字"); tip = transform.FindFirst("文字提示"); bg = transform.FindFirst("黑色背景"); btn = transform.FindFirst