using FSM; namespace YiLiao.JingMaiLiuZhiZhen { public class WuPinZhunBeiState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowCamera("WuPinZhunBeiState_Camera"); fsm.ShowImgQuestion(0, 2, 1, () => { fsm.nextState = true; }); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); fsm.nextState = false; } } }