using FSM; using System; using System.Buffers; using ZXKFramework; namespace YiLiao.JingMaiLiuZhiZhen { public class JianChaPingQianState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowCamera("JianChaPingQianState_Camera"); fsm.ShowTip(0); fsm.PlayBgm(0); fsm.Light_EnableInteraction("氯化钠注射液"); fsm.ShowArrow("点击氯化钠注射液", "氯化钠注射液"); fsm.ShowTipBtn(() => { fsm.Light_EnableInteraction("氯化钠注射液", true); fsm.ShowArrow("点击氯化钠注射液", "氯化钠注射液",0,0,5,true); },2); fsm.InteractionDown("氯化钠注射液", args => { fsm.HideTipBtn(); fsm.AddScore(1, 1); fsm.InteractionDown("氯化钠注射液",null); fsm.HideArrow(); fsm.Unlight_DisableInteraction("氯化钠注射液"); fsm.PlayClip("检查瓶签", () => { fsm.ShowTip(1); fsm.PlayBgm(1); fsm.ShowCamera("JianChaPingQianState_Camera2"); fsm.ShowSpeakPanel(new UnityEngine.Vector3(638, 23), "药名:0.9%氯化钠注射液;浓度:0.9%;剂量:100ml;有效期至2038年06月30日。", "有效期至2038年06月30日", 1, 0, SpeakAction); }); }); } private void SpeakAction(int args1, string arg2) { if (args1 == 1) { if(fsm.main_gameModel.modeType == ModeType.KaoHe) { fsm.AddScore(2, 2); } if (fsm.main_gameModel.modeType == ModeType.ShiXun) { fsm.AddScore(1, 2); } } else if (args1 == 0) { fsm.AddScore(0, 2); } else { Game.Instance.eventManager.Raise(new PlayTrueOrFalseEvent() { isTrue = true }); } fsm.PlayClip("检查瓶签2", () => { fsm.nextState = true; }); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); fsm.PlayClip("检查瓶签Reset"); fsm.nextState = false; } } }