using FSM; namespace YiLiao.JingMaiLiuZhiZhen { public class CheZouWuPinState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); fsm.ShowTip(0); fsm.PlayBgm(0); fsm.ShowCamera("CheZouWuPinState_Camera"); fsm.ShowArrow("点击垫枕", "垫枕放好"); fsm.Show_Light_EnableInteraction("垫枕放好"); fsm.ShowTipBtn(() => { fsm.ShowArrow("点击垫枕", "垫枕放好",0, 0, 5, true); fsm.Show_Light_EnableInteraction("垫枕放好", true); },2); fsm.InteractionDown("垫枕放好", obj => { fsm.HideTipBtn(); fsm.AddScore(1, 1); fsm.HideArrow(); fsm.InteractionDown("垫枕放好", null); fsm.Hide_Unlight_DisableInteraction("垫枕放好"); fsm.PlayClip("撤走物品", () => { fsm.nextState = true; }); }); } public override void OnStateExit() { base.OnStateExit(); fsm.nextState = false; } } }