场景烘焙
13
.idea/.idea.QiGuanChaGuan_Dog/.idea/.gitignore
generated
vendored
Normal file
@ -0,0 +1,13 @@
|
||||
# 默认忽略的文件
|
||||
/shelf/
|
||||
/workspace.xml
|
||||
# Rider 忽略的文件
|
||||
/contentModel.xml
|
||||
/.idea.QiGuanChaGuan_Dog.iml
|
||||
/projectSettingsUpdater.xml
|
||||
/modules.xml
|
||||
# 基于编辑器的 HTTP 客户端请求
|
||||
/httpRequests/
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||||
# Datasource local storage ignored files
|
||||
/dataSources/
|
||||
/dataSources.local.xml
|
||||
4
.idea/.idea.QiGuanChaGuan_Dog/.idea/encodings.xml
generated
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
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8
.idea/.idea.QiGuanChaGuan_Dog/.idea/indexLayout.xml
generated
Normal file
@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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6
.idea/.idea.QiGuanChaGuan_Dog/.idea/vcs.xml
generated
Normal file
@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="" vcs="Git" />
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</component>
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</project>
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@ -117,7 +117,7 @@ Shader "Unlit/MaoFaF"
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o.vertex = TransformObjectToHClip(v.vertex);
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o.wpos=mul(UNITY_MATRIX_M,v.vertex);
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o.uv = v.uv;
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o.wnormal=(mul(v.normal,(float3x3)unity_WorldToObject));
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o.wnormal=TransformObjectToWorldNormal(v.normal);//(mul(v.normal,(float3x3)unity_WorldToObject));
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return o;
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|
||||
64
Assets/Settings/New Lighting Settings.lighting
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@ -1,62 +1,5 @@
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--- !u!114 &7570895041170667171
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@ -204,42 +104,3 @@ MonoBehaviour:
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Assets/_Scenes/QiGuanChaGuan.meta
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@ -3,11 +3,11 @@ guid: a1a62a528ffa7e74783e9e46a43bbdb2
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@ -20,12 +20,11 @@ TextureImporter:
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@ -77,7 +74,6 @@ TextureImporter:
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@ -90,7 +86,6 @@ TextureImporter:
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@ -116,7 +110,6 @@ TextureImporter:
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