11 lines
385 B
C#

using UnityEngine;
public class MatchHeight : MonoBehaviour
{
public RectTransform childRectTransform;
public RectTransform parentRectTransform;
void Update()
{
if (parentRectTransform.sizeDelta.y != childRectTransform.sizeDelta.y)
parentRectTransform.sizeDelta = new Vector2(parentRectTransform.sizeDelta.x, childRectTransform.sizeDelta.y);
}
}