36 lines
729 B
C#

/// <summary>
///********************************************************
/// 创建人: GD
/// 创建时间: #CreateTime#
/// 描述:
///********************************************************
/// <summary>
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class InputBtnActiveGame : MonoBehaviour
{
Button btn;
[SerializeField]
GameObject go;
void Start()
{
btn = GetComponentInChildren<Button>();
btn.onClick.AddListener(() =>
{
go.SetActive(true);
gameObject.SetActive(false);
});
}
// Update is called once per frame
void Update()
{
}
}