46 lines
1.4 KiB
C#

using FSM;
using ZXKFramework;
namespace DongWuYiXue.DaoNiaoShu
{
public class TuMoKangShengSuRuanGaoState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
this.Log("进入涂抹抗生素软膏状态");
fsm.ShowCamera("涂抹抗生素软膏1_Camera");
fsm.ShowTip(0);
fsm.PlayBgm(0);
fsm.Light_EnableInteraction("抗生素软膏");
fsm.ShowArrow("点击抗生素软膏", "抗生素软膏");
fsm.InteractionDown("抗生素软膏", c =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(3, 0);
}
fsm.HideArrow();
fsm.InteractionDown("抗生素软膏", null);
fsm.Unlight_DisableInteraction("抗生素软膏");
fsm.ShowCamera("涂抹抗生素软膏2_Camera");
fsm.PlayClip("涂抹抗生素软膏_TimeLine", () =>
{
fsm.nextState = true;
});
});
}
public override void OnStateStay()
{
base.OnStateStay();
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.HideArrow();
fsm.InteractionDown("抗生素软膏", null);
fsm.Unlight_DisableInteraction("抗生素软膏");
fsm.nextState = false;
}
}
}