23 lines
421 B
C#

#define Graph_And_Chart_PRO
using UnityEngine;
using System.Collections;
using ChartAndGraph;
public class RadarChartFeed : MonoBehaviour {
// Use this for initialization
void Start ()
{
var radar = GetComponent<RadarChart>();
if (radar != null)
{
radar.DataSource.SetValue("Player 1", "A", 10);
}
}
// Update is called once per frame
void Update () {
}
}