33 lines
656 B
C#

#define Graph_And_Chart_PRO
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class AxisCoordinates : MonoBehaviour
{
public string TextFormat = "{0} : {1}";
public Text Coordinates;
public RectTransform Prefab;
RectTransform mVertical;
RectTransform mHorizontal;
// Use this for initialization
void Start()
{
if(Prefab != null)
{
mVertical = GameObject.Instantiate(Prefab);
mHorizontal = GameObject.Instantiate(Prefab);
mVertical.gameObject.SetActive(false);
mHorizontal.gameObject.SetActive(false);
}
}
void Update () {
}
}