21 lines
576 B
C#

#define Graph_And_Chart_PRO
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace ChartAndGraph.Axis
{
/// <summary>
/// Axis generator functionallity that is not dependant on the diminetion of the chart
/// </summary>
public interface IAxisGenerator
{
UnityEngine.Object This();
GameObject GetGameObject();
void FixLabels(AnyChart parent);
void SetAxis(double scrollOffset,AnyChart parent, AxisBase axis, ChartOrientation axisOrientation, int divType);
}
}