26 lines
684 B
C#
26 lines
684 B
C#
using UnityEditor;
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using UnityEngine.UI;
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using ZXKFramework;
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namespace YiLiao.Main
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{
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public class TitlePanel : UIBase
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{
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Text titleText;
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public override string GroupName => "TitlePanel";
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public override string Name => "TitlePanel";
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public override void Init(IUIManager uictrl)
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{
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base.Init(uictrl);
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titleText = transform.FindFirst<Text>("TitleText");
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}
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public void SetTitle(string name)
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{
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titleText.text = name;
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}
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public override void Show()
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{
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base.Show();
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titleText.text = "静脉输液(留置针)虚拟仿真训练系统";
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}
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}
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} |