27 lines
643 B
C#
27 lines
643 B
C#
using System;
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using System.Diagnostics;
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using UnityEngine;
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/// <summary>
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/// 文字转语音
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/// </summary>
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public class TTS : MonoBehaviour
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{
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/// <summary>
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/// 语音合成的api地址
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/// </summary>
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[SerializeField] protected string m_PostURL = string.Empty;
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/// <summary>
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/// 计算方法调用的时间
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/// </summary>
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[SerializeField] protected Stopwatch stopwatch = new Stopwatch();
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/// <summary>
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/// 语音合成,返回音频
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/// </summary>
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public virtual void StartSpeak(string _msg,Action<AudioClip> _callback) {}
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/// <summary>
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/// 停止语音合成
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/// </summary>
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public virtual void StopSpeak() { }
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}
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