83 lines
2.6 KiB
C#
83 lines
2.6 KiB
C#
using FSM;
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using Unity.VisualScripting.FullSerializer;
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using UnityEngine;
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using ZXKFramework;
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namespace DongWuYiXue.DaoNiaoShu
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{
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public class ChaGuanState : FsmState<FSMManager>
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{
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bool isChaGuan = false;
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float chaGuanValue = 0;
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Coroutine cor;
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AVProValue avProValue;
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public override void OnStateEnter()
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{
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base.OnStateEnter();
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this.Log("½øÈë²å¹Ü״̬");
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avProValue = GameManager.Instance.transform.FindFirst<AVProValue>("²åÈëÊÓÆµ");
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chaGuanValue = 0;
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fsm.ShowCamera("²å¹Ü1_Camera");
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fsm.ShowTip(0);
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fsm.PlayBgm(0);
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fsm.ShowArrow(new Vector2(50f, -327f), 6);
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cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
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{
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isChaGuan = true;
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avProValue.gameObject.SetActive(true);
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});
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}
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public override void OnStateStay()
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{
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base.OnStateStay();
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if (isChaGuan)
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{
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chaGuanValue += .0005f;
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fsm.PlayClip("²å¹Ü_TimeLine", null, chaGuanValue);
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avProValue.PlayValue = chaGuanValue;
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avProValue.PlayVideoAsValue();
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}
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if (isChaGuan && Input.GetKeyDown(KeyCode.L))
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{
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chaGuanValue = 1.0f;
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fsm.PlayClip("²å¹Ü_TimeLine", null, chaGuanValue);
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avProValue.PlayValue = chaGuanValue;
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avProValue.PlayVideoAsValue();
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}
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if (chaGuanValue >= 1.0f && isChaGuan)
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{
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isChaGuan = false;
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avProValue.gameObject.SetActive(false);
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if (fsm.main_gameModel.modeType == ModeType.ShiXun)
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{
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fsm.AddScore(10, 0);
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}
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if (fsm.main_gameModel.modeType == ModeType.KaoHe)
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{
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fsm.AddScore(10, 0);
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}
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fsm.ShowCamera("²å¹Ü2_Camera");
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fsm.PlayClip("²å¹ÜºóÅÅÄò_TimeLine", () =>
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{
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fsm.ShowTxtQuestion(3, 3, 5, () =>
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{
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fsm.nextState = true;
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});
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});
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}
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}
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public override void OnStateExit()
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{
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base.OnStateExit();
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if (null != cor)
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{
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Game.Instance.IEnumeratorManager.Stop(cor);
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cor = null;
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}
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isChaGuan = false;
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avProValue.gameObject.SetActive(false);
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fsm.nextState = false;
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}
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}
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}
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