28 lines
487 B
C#
28 lines
487 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace ZXKFramework
|
|
{
|
|
public class HideFlagsTools : MonoBehaviour
|
|
{
|
|
private void Awake()
|
|
{
|
|
TheHideFlags();
|
|
}
|
|
|
|
[ContextMenu("HideFlags")]
|
|
public void ToHideFlags()
|
|
{
|
|
Awake();
|
|
TheHideFlags();
|
|
}
|
|
|
|
void TheHideFlags()
|
|
{
|
|
gameObject.hideFlags = HideFlags.None;
|
|
}
|
|
}
|
|
}
|
|
|