20 lines
399 B
C#

using FSM;
namespace DongWuYiXue.DaoNiaoShu
{
public class JieGuoState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
}
public override void OnStateStay()
{
base.OnStateStay();
}
public override void OnStateExit()
{
base.OnStateExit();
}
}
}