#### Play Mode Saver ### ## To Use: First make sure UnityPlayModeSaver.cs is inside a folder called 'Editor' somewhere in your projects Assets folder. Then whilst the game is playing in the editor either drag any GameObject / Component onto the Play Mode Saver window or right click on any GameObject / Component in the Inspector Panel or hierarchy view and select 'Save Play Mode Changes' or 'Save Play Mode Snapshot'. You can undo/re-apply any saved changes with Ctrl-Z and Ctrl-Y after leaving Play Mode. If an object has a snapshot saved it will keep those values upon leaving Play Mode*. Otherwise objects will keep the values they had when leaving Play Mode. * note this means you can save objects even after their scenes have unloaded during a play session.