97 lines
3.4 KiB
C#

#define Graph_And_Chart_PRO
using System.Collections.Generic;
using UnityEditor;
using UnityEngine;
public class ChartDataEditor : UnityEditor.EditorWindow
{
SerializedObject mEditedObject;
SerializedProperty mBarData;
SerializedProperty mCategories;
SerializedProperty mGroups;
SerializedProperty mData;
Dictionary<string, SerializedProperty> mValues;
public static ChartDataEditor ShowForObject(SerializedObject obj)
{
ChartDataEditor window = (ChartDataEditor)EditorWindow.GetWindow(typeof(ChartDataEditor));
window.SetEditedObject(obj);
return window;
}
public void SetEditedObject(SerializedObject obj)
{
mEditedObject = obj;
mBarData = mEditedObject.FindProperty("Data");
mCategories = mBarData.FindPropertyRelative("mCategories");
mGroups = mBarData.FindPropertyRelative("mGroups");
mData = mBarData.FindPropertyRelative("mData");
LoadData();
}
void LoadData()
{
if(mValues == null)
mValues = new Dictionary<string, SerializedProperty>();
mValues.Clear();
int size = mData.arraySize;
for (int i = 0; i < size; i++)
{
SerializedProperty prop = mData.GetArrayElementAtIndex(i);
string columnName = prop.FindPropertyRelative("ColumnName").stringValue;
string rowName = prop.FindPropertyRelative("GroupName").stringValue;
SerializedProperty amount = prop.FindPropertyRelative("Amount");
string keyName = getKey(columnName, rowName);
mValues[keyName] = amount;
}
}
string getKey(string column,string row)
{
return string.Format("{0}|{1}", column, row);
}
void OnGUI()
{
GUILayout.Label("Edit Values", EditorStyles.boldLabel);
GUILayout.BeginVertical();
int categoryCount = mCategories.arraySize;
int groupCount = mGroups.arraySize;
GUILayout.BeginHorizontal();
GUILayout.Label(" ",GUILayout.Width(EditorGUIUtility.fieldWidth));
for (int i = 0; i < groupCount; i++)
{
string group = mGroups.GetArrayElementAtIndex(i).stringValue;
GUILayout.Label(group, GUILayout.Width(EditorGUIUtility.fieldWidth));
}
GUILayout.EndHorizontal();
for (int i=0; i<categoryCount; i++)
{
SerializedProperty catProp = mCategories.GetArrayElementAtIndex(i);
string category = catProp.FindPropertyRelative("Name").stringValue;
GUILayout.BeginHorizontal();
GUILayout.Label(category, GUILayout.Width(EditorGUIUtility.fieldWidth));
for (int j=0; j<groupCount; j++)
{
string group = mGroups.GetArrayElementAtIndex(j).stringValue;
string keyName = getKey(category, group);
double value =0.0;
SerializedProperty prop;
if (mValues.TryGetValue(keyName, out prop))
value = prop.doubleValue;
else
prop = null;
double newVal = EditorGUILayout.DoubleField(value, GUILayout.Width(EditorGUIUtility.fieldWidth));
if(newVal != value)
prop.doubleValue = newVal;
}
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
mEditedObject.ApplyModifiedProperties();
}
}