2025-09-24 19:24:19 +08:00

23 lines
746 B
C#

using UnityEngine;
namespace DTT.Utils.Extensions.Demo
{
public class RichTextBehaviour : MonoBehaviour
{
private void Awake()
{
// Add bold styling to your strings before logging it to the console.
string boldText = "This text needs to be logged in bold.";
Debug.Log(boldText.Bold());
// Add italic styling to your strings
string italicText = "This text needs to be logged in italic styling.";
Debug.Log(italicText.Italics());
// Add color to your strings.
string coloredText = "This text needs to be logged in a nice red color.";
Debug.Log(coloredText.Color(new Color32(230, 84, 64, 255)));
}
}
}