using UnityEngine; namespace DongWuYiXue.DaoNiaoShu { [ExecuteAlways] public class LineSegment : MonoBehaviour { public Transform start; public Transform end; LineRenderer line; void Start() { line = GetComponent(); } void LateUpdate() { UpdateLine(); } public void UpdateLine() { if (line != null) { line.SetPosition(0, start.position); line.SetPosition(1, end.position); } } } }