using FSM; namespace DongWuYiXue.DaoNiaoShu { public class DaKaiDaoNiaoGuanState : FsmState { public override void OnStateEnter() { base.OnStateEnter(); this.Log("进入打开导尿管状态"); fsm.ShowCamera("打开导尿管_Camera"); fsm.PlayClip("打开导尿管_TimeLine", () => { fsm.nextState = true; }); } public override void OnStateStay() { base.OnStateStay(); } public override void OnStateExit() { base.OnStateExit(); fsm.nextState = false; } } }