#define Graph_And_Chart_PRO using ChartAndGraph; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; public class customAxisDivisions : MonoBehaviour { public GraphChart chart; // Start is called before the first frame update void Start() { chart.DataSource.ClearCategory("Player 1"); DateTime now = DateTime.Now; for (int i = 0; i < 36; i++) chart.DataSource.AddPointToCategory("Player 1", now + TimeSpan.FromDays(i * 10), UnityEngine.Random.Range(0f, 10f)); DateTime month = now; chart.ClearHorizontalCustomDivisions(); for (int i = 0; i < 12; i++) { chart.AddHorizontalAxisDivision(ChartDateUtility.DateToValue(month)); chart.AddHorizontalAxisDivision(ChartDateUtility.DateToValue(month.AddDays(15)),true); month = month.AddMonths(1); } } // Update is called once per frame void Update() { } }