#define Graph_And_Chart_PRO using UnityEngine; using System.Collections; using ChartAndGraph; using UnityEngine.UI; public class MixedCharts : MonoBehaviour { public BarChart Bar; public GraphChartBase Graph; // Use this for initialization void Start () { StartCoroutine(FillGraphWait()); } /// /// This method waits for the bar chart to fill up before filling the graph /// /// IEnumerator FillGraphWait() { yield return new WaitForEndOfFrame(); yield return new WaitForEndOfFrame(); FillGraph(); } void FillGraph() { Graph.DataSource.ClearCategory("Category1"); for (int i=0; i