#define Graph_And_Chart_PRO
using UnityEngine;
using System.Collections;
using ChartAndGraph;
using UnityEngine.UI;
public class MixedCharts : MonoBehaviour {
public BarChart Bar;
public GraphChartBase Graph;
// Use this for initialization
void Start () {
StartCoroutine(FillGraphWait());
}
///
/// This method waits for the bar chart to fill up before filling the graph
///
///
IEnumerator FillGraphWait()
{
yield return new WaitForEndOfFrame();
yield return new WaitForEndOfFrame();
FillGraph();
}
void FillGraph()
{
Graph.DataSource.ClearCategory("Category1");
for (int i=0; i