#define Graph_And_Chart_PRO using UnityEngine; using System.Collections; using UnityEngine.UI; public class AxisCoordinates : MonoBehaviour { public string TextFormat = "{0} : {1}"; public Text Coordinates; public RectTransform Prefab; RectTransform mVertical; RectTransform mHorizontal; // Use this for initialization void Start() { if(Prefab != null) { mVertical = GameObject.Instantiate(Prefab); mHorizontal = GameObject.Instantiate(Prefab); mVertical.gameObject.SetActive(false); mHorizontal.gameObject.SetActive(false); } } void Update () { } }