using UnityEngine.UI; using ZXKFramework; namespace DongWuYiXue.DaoNiaoShu { public class LoadingPanel : UIBase { public override string GroupName => "LoadingPanel"; public override string Name => "LoadingPanel"; public override void Init(IUIManager uictrl) { base.Init(uictrl); transform.FindFirst("Text").text = "Мгдижа"; } } }