/// ///******************************************************** /// 作者: DDG /// 日期: 2024/12/13 11:54:37 /// 功能: ///******************************************************** /// using BookCurlPro; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using ZXKFramework; namespace DongWuYiXue.DaoNiaoShu { public class BookPanel : UIBase { public override string GroupName => "BookPanel"; public override string Name => "BookPanel"; public BookPro bookProPrefab; BookPro bookPro; public GameObject FrontPagePrefab; public GameObject BackPagePrefab; public GameObject FrontFengMian; public GameObject BackFengMian; Button next_Btn; bool shangxiahuadong; List bookPanelDatas; public override void Init(IUIManager uictrl) { base.Init(uictrl); next_Btn = transform.FindFirst