using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 洗胃机接入三个管道 /// public class PipeSensor : Sensor { /// /// 接胃管是否链接 /// [HideInInspector] public bool isJieWei; /// /// 排污管是否链接 /// [HideInInspector] public bool isPaiWu; /// /// 进液管是否链接 /// [HideInInspector] public bool isJinYe; public override void ReceiveData(string datas) { base.ReceiveData(datas); //if (!datas.Split(',')[0].Split(':')[1].Equals(" XWJ")) return; if (datas.Contains("Channl")) { if (datas.Split(',')[8].Split(':')[1].Equals("1")) { isPaiWu = true; } else if (datas.Split(',')[8].Split(':')[1].Equals("2")) { isJieWei = true; } else if (datas.Split(',')[8].Split(':')[1].Equals("3")) { isJinYe = true; } } } public override void Display(string datas) { base.Display(datas); } }