using System; using UnityEngine; using UnityEngine.Events; using UnityEngine.UI; using ZXKFramework; namespace DongWuYiXue.DaoNiaoShu { public class ToggleSelectPanel : UIBase { public override string GroupName => "ToggleSelectPanel"; public override string Name => "ToggleSelectPanel"; Toggle[] toggles; Button confirm; public override void Init(IUIManager uictrl) { base.Init(uictrl); toggles = GetComponentsInChildren(true); confirm = transform.FindFirst