using DG.Tweening; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using TMPro; using UnityEngine; using UnityEngine.UI; using ZXKFramework; using static System.Net.Mime.MediaTypeNames; namespace DongWuYiXue.DaoNiaoShu { public class TipPanel : UIBase { public override string GroupName => "TipPanel"; public override string Name => "TipPanel"; TextMeshProUGUI tip; List str = new(); public Transform p1; // 起始点Transform public Transform p2; // 结束点Transform public RectTransform container; Button upBtn; Button downBtn; ScrollRect scrollRect; Coroutine coroutine; float hei; public override void Init(IUIManager uictrl) { base.Init(uictrl); tip = transform.FindFirst("showText"); upBtn = transform.FindFirst