using System; using UnityEngine.UI; using ZXKFramework; namespace DongWuYiXue.DaoNiaoShu { public class ImgSelectQuestionPanel : UIBase { public override string GroupName => "ImgSelectQuestionPanel"; public override string Name => "ImgSelectQuestionPanel"; public Action nextAction; public Action subAction; ImgSelectManager[] imgSelectManagers; Button nextBtn; Button subBtn; Button resetBtn; int id; string stepName; public override void Init(IUIManager uictrl) { base.Init(uictrl); imgSelectManagers = GetComponentsInChildren(true); nextBtn = transform.FindFirst