using System; using UnityEngine.UI; using ZXKFramework; namespace DongWuYiXue.DaoNiaoShu { public class DragQuestionPanel : UIBase { public override string GroupName => "DragQuestionPanel"; public override string Name => "DragQuestionPanel"; public Action nextAction; public Action subAction; DragManager[] drags; Button nextBtn; Button subBtn; Button resetBtn; int id; string stepName; public override void Init(IUIManager uictrl) { base.Init(uictrl); drags = GetComponentsInChildren(true); nextBtn = transform.FindFirst