using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using BookCurlPro; namespace BookCurlPro.Examples { public class FastForwardFlipper : MonoBehaviour { public AutoFlip flipper; BookPro book; public InputField pageNumInputField; public void GotoPage() { int pageNum = int.Parse(pageNumInputField.text); if (pageNum < 0) pageNum = 0; if (pageNum > flipper.ControledBook.papers.Length * 2) pageNum = flipper.ControledBook.papers.Length * 2 - 1; flipper.enabled = true; flipper.PageFlipTime = 0.2f; flipper.TimeBetweenPages = 0; flipper.StartFlipping((pageNum + 1) / 2); } } }