最新制作后提交
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File diff suppressed because it is too large
Load Diff
@ -1,24 +1,69 @@
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using FSM;
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using UnityEngine;
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using ZXKFramework;
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namespace DongWuYiXue.DaoNiaoShu
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{
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public class BaChuDaoNiaoGuanState : FsmState<FSMManager>
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{
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Coroutine cor;
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AVProValue avProValue;
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bool isBaGuan = false;
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float baGuanValue = 0;
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public override void OnStateEnter()
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{
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base.OnStateEnter();
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this.Log("进入拔出导尿管状态");
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avProValue = GameManager.Instance.transform.FindFirst<AVProValue>("°Î³öÊÓÆµ");
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baGuanValue = 0;
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fsm.ShowCamera("拔管_Camera");
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fsm.ShowTip(0);
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fsm.PlayBgm(0);
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cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
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{
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isBaGuan = true;
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avProValue.gameObject.SetActive(true);
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});
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}
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public override void OnStateStay()
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{
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base.OnStateStay();
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if (isBaGuan)
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{
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baGuanValue += .0005f;
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fsm.PlayClip("°Î¹Ü_TimeLine", null, baGuanValue);
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avProValue.PlayValue = baGuanValue;
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avProValue.PlayVideoAsValue();
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}
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if (isBaGuan && Input.GetKeyDown(KeyCode.L))
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{
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baGuanValue = 1.0f;
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fsm.PlayClip("°Î¹Ü_TimeLine", null, baGuanValue);
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avProValue.PlayValue = baGuanValue;
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avProValue.PlayVideoAsValue();
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}
|
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if (baGuanValue >= 1.0f && isBaGuan)
|
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{
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isBaGuan = false;
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avProValue.gameObject.SetActive(false);
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if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
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{
|
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fsm.AddScore(5, 0);
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}
|
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fsm.nextState = true;
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}
|
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}
|
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public override void OnStateExit()
|
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{
|
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base.OnStateExit();
|
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if (null != cor)
|
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{
|
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Game.Instance.IEnumeratorManager.Stop(cor);
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cor = null;
|
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}
|
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isBaGuan = false;
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avProValue.gameObject.SetActive(false);
|
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fsm.nextState = false;
|
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}
|
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}
|
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}
|
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|
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@ -1,4 +1,7 @@
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using FSM;
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using System.Buffers;
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using UnityEngine;
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using ZXKFramework;
|
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namespace DongWuYiXue.DaoNiaoShu
|
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{
|
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public class CaoZuoHouZhuFuState : FsmState<FSMManager>
|
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@ -6,7 +9,51 @@ namespace DongWuYiXue.DaoNiaoShu
|
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public override void OnStateEnter()
|
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{
|
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base.OnStateEnter();
|
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this.Log("进入操作后嘱咐状态");
|
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fsm.ShowCamera("操作后嘱咐_Camera");
|
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fsm.ShowTip(0);
|
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fsm.PlayBgm(0);
|
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fsm.Show("男护士文字位置");
|
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fsm.ShowSpeakPanel(new Vector3(730f, 85f),
|
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"先生,您好。已经将患宠膀胱内潴留的尿液通过导尿管已经引流出来了,下一步需要查找导致急性尿潴留的病因,然后再对因治疗",
|
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"急性尿潴留", 2, 1, SpeakAction);
|
||||
}
|
||||
|
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private void SpeakAction(int arg1, string arg2)
|
||||
{
|
||||
switch (arg1)
|
||||
{
|
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case 0:
|
||||
fsm.AddScore(0, 0);
|
||||
break;
|
||||
case 1:
|
||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||
{
|
||||
fsm.AddScore(5, 0);
|
||||
}
|
||||
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
|
||||
{
|
||||
fsm.AddScore(1, 0);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
Game.Instance.eventManager.Raise(new PlayTrueOrFalseEvent() { isTrue = true });
|
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break;
|
||||
default:
|
||||
break;
|
||||
}
|
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fsm.PlayClip("操作后嘱咐_TimeLine", () =>
|
||||
{
|
||||
Game.Instance.sound.StopBGM();
|
||||
fsm.PlayClip("好的_TimeLine", () =>
|
||||
{
|
||||
fsm.Hide("男护士文字位置");
|
||||
fsm.nextState = true;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public override void OnStateStay()
|
||||
{
|
||||
base.OnStateStay();
|
||||
@ -14,6 +61,8 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
public override void OnStateExit()
|
||||
{
|
||||
base.OnStateExit();
|
||||
fsm.Hide("男护士文字位置");
|
||||
fsm.nextState = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -43,14 +43,15 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
avProValue.PlayValue = chaGuanValue;
|
||||
avProValue.PlayVideoAsValue();
|
||||
}
|
||||
if (chaGuanValue >= 1.0f)
|
||||
if (chaGuanValue >= 1.0f && isChaGuan)
|
||||
{
|
||||
isChaGuan = false;
|
||||
|
||||
avProValue.gameObject.SetActive(false);
|
||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||
{
|
||||
fsm.AddScore(10, 0);
|
||||
}
|
||||
isChaGuan = false;
|
||||
fsm.ShowCamera("²å¹Ü2_Camera");
|
||||
fsm.PlayClip("²å¹ÜºóÅÅÄò_TimeLine", () =>
|
||||
{
|
||||
|
||||
@ -6,6 +6,7 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
public override void OnStateEnter()
|
||||
{
|
||||
base.OnStateEnter();
|
||||
this.Log("½øÈë½á¹û״̬");
|
||||
}
|
||||
public override void OnStateStay()
|
||||
{
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
using FSM;
|
||||
using ZXKFramework;
|
||||
namespace DongWuYiXue.DaoNiaoShu
|
||||
{
|
||||
public class YiShengXiShouState : FsmState<FSMManager>
|
||||
@ -6,6 +7,15 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
public override void OnStateEnter()
|
||||
{
|
||||
base.OnStateEnter();
|
||||
this.Log("进入医生洗手状态");
|
||||
fsm.ShowCamera("WuPinZhunBei_Camera");
|
||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||
{
|
||||
fsm.ShowDragQuestion(0, 2, 0, () =>
|
||||
{
|
||||
fsm.nextState = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
public override void OnStateStay()
|
||||
{
|
||||
@ -14,6 +24,7 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
public override void OnStateExit()
|
||||
{
|
||||
base.OnStateExit();
|
||||
fsm.nextState = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1,4 +1,5 @@
|
||||
using FSM;
|
||||
using ZXKFramework;
|
||||
namespace DongWuYiXue.DaoNiaoShu
|
||||
{
|
||||
public class ZhengLiYongWuState : FsmState<FSMManager>
|
||||
@ -6,6 +7,15 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
public override void OnStateEnter()
|
||||
{
|
||||
base.OnStateEnter();
|
||||
this.Log("进入整理用物状态");
|
||||
fsm.ShowCamera("WuPinZhunBei_Camera");
|
||||
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
|
||||
{
|
||||
fsm.ShowLineQuestion(0, 3, 0, () =>
|
||||
{
|
||||
fsm.nextState = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
public override void OnStateStay()
|
||||
{
|
||||
@ -14,6 +24,7 @@ namespace DongWuYiXue.DaoNiaoShu
|
||||
public override void OnStateExit()
|
||||
{
|
||||
base.OnStateExit();
|
||||
fsm.nextState = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -24,6 +24,8 @@ public class AVProValue : MonoBehaviour
|
||||
bool isLoaded = false;
|
||||
// Start is called before the first frame update
|
||||
|
||||
[SerializeField]
|
||||
string VideoPath;
|
||||
private void OnEnable()
|
||||
{
|
||||
mediaPlayer = GetComponent<MediaPlayer>();
|
||||
@ -34,15 +36,19 @@ public class AVProValue : MonoBehaviour
|
||||
}
|
||||
void Start()
|
||||
{
|
||||
mediaPlayer.OpenMedia(MediaPathType.RelativeToStreamingAssetsFolder, Path.Combine(Application.streamingAssetsPath, "daoNiaoShu/Videos/²åÈëÊÓÆµ.mp4"), true);
|
||||
//duration = mediaPlayer.Info.GetDuration();
|
||||
bool isOpen = mediaPlayer.OpenMedia(MediaPathType.RelativeToStreamingAssetsFolder, VideoPath, true);
|
||||
//mediaPlayer.Control.Play();
|
||||
}
|
||||
|
||||
private void OnMediaEvent(MediaPlayer mp, MediaPlayerEvent.EventType et, ErrorCode errorCode)
|
||||
{
|
||||
//Debug.Log($"触发事件:{et},错误码:{errorCode}");
|
||||
switch (et)
|
||||
{
|
||||
//视频加载完成并准备好播放
|
||||
case MediaPlayerEvent.EventType.ReadyToPlay:
|
||||
//case MediaPlayerEvent.EventType.ReadyToPlay:
|
||||
case MediaPlayerEvent.EventType.Unpaused:
|
||||
this.Log("视频加载完成并准备好播放");
|
||||
isLoaded = true;
|
||||
duration = mediaPlayer.Info.GetDuration();
|
||||
@ -77,7 +83,7 @@ public class AVProValue : MonoBehaviour
|
||||
if (isLoaded)
|
||||
{
|
||||
mediaPlayer.Control.Seek(PlayTime);
|
||||
mediaPlayer.Control.Play();
|
||||
//mediaPlayer.Control.Play();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user