修改前提价

This commit is contained in:
高铎 2025-09-11 09:06:04 +08:00
parent d0de2edce2
commit 2fe42b47d6
7 changed files with 205 additions and 0 deletions

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@ -7,6 +7,9 @@ namespace DongWuYiXue.DaoNiaoShu
{
base.OnStateEnter();
this.Log("进入测量方法状态");
fsm.ShowCamera("测量方法1_Camera");
fsm.ShowTip(0);
fsm.PlayBgm(0);
}
public override void OnStateStay()
{

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@ -1,6 +1,7 @@
using FSM;
using Unity.VisualScripting;
using UnityEngine;
using ZXKFramework;
namespace DongWuYiXue.DaoNiaoShu
{
public class ChongXiBaoPiQiangState : FsmState<FSMManager>
@ -24,6 +25,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.ShowArrow("点击注射器", "20ml注射器");
fsm.InteractionDown("20ml注射器", c =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(4, 0);
}
fsm.HideArrow();
fsm.Unlight_DisableInteraction("20ml注射器");
fsm.Hide("20ml注射器");
@ -53,6 +58,10 @@ namespace DongWuYiXue.DaoNiaoShu
}
if (tuiValue >= 1.0f)
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(4, 0);
}
isTui = false;
fsm.nextState = true;
}

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@ -18,6 +18,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.PlayBgm(0);
fsm.InteractionDown("쪘성땍춈헷", c =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(4, 0);
}
fsm.HideArrow();
fsm.ShowCamera("헌썅관튄왯2_Camera");
fsm.Unlight_DisableInteraction("쪘성땍춈헷");
@ -26,6 +30,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.Show("癎컬퀄綾句뗀");
cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(5, 1);
}
fsm.nextState = true;
});
});

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@ -17,6 +17,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.PlayBgm(0);
fsm.InteractionDown("쪘성땍춈헷", c =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(4, 0);
}
fsm.HideArrow();
fsm.ShowCamera("헌썅쿱돛왯2_Camera");
fsm.Unlight_DisableInteraction("쪘성땍춈헷");
@ -25,6 +29,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.Show("癎컬퀄綾句뗀");
cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(5, 1);
}
fsm.nextState = true;
});
});

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@ -1,4 +1,5 @@
using FSM;
using ZXKFramework;
namespace DongWuYiXue.DaoNiaoShu
{
public class QuChuDaoNiaoGuanState : FsmState<FSMManager>
@ -14,6 +15,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.ShowArrow("点击导尿管", "导尿管");
fsm.InteractionDown("导尿管", c =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(3, 0);
}
fsm.HideArrow();
fsm.Unlight_DisableInteraction("导尿管");
fsm.Hide("打开导尿管后");

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@ -1,4 +1,5 @@
using FSM;
using ZXKFramework;
namespace DongWuYiXue.DaoNiaoShu
{
public class TuMoLiDuoKaYinState : FsmState<FSMManager>
@ -13,6 +14,10 @@ namespace DongWuYiXue.DaoNiaoShu
fsm.Light_EnableInteraction("적뜩엥凜퀸스");
fsm.InteractionDown("적뜩엥凜퀸스", c =>
{
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
fsm.AddScore(3, 0);
}
fsm.Unlight_DisableInteraction("적뜩엥凜퀸스");
fsm.ShowCamera("沽칩적뜩엥凜2_Camera");
fsm.PlayClip("沽칩적뜩엥凜_TimeLine", () =>