最新制作后提交,播放插入视频时报错
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Assets/Art/Timeline/拔管_TimeLine.playable
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Assets/Art/Timeline/拔管_TimeLine.playable
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8
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1254
Assets/Pip/Pip.unity
Normal file
1254
Assets/Pip/Pip.unity
Normal file
File diff suppressed because one or more lines are too long
7
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@ -4058,7 +4058,7 @@
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4564
Assets/Pip/Shaders/管子.shadergraph
Normal file
4564
Assets/Pip/Shaders/管子.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
10
Assets/Pip/Shaders/管子.shadergraph.meta
Normal file
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3172
Assets/Pip/Shaders/管子AlwayTest.shadergraph
Normal file
3172
Assets/Pip/Shaders/管子AlwayTest.shadergraph
Normal file
File diff suppressed because it is too large
Load Diff
10
Assets/Pip/Shaders/管子AlwayTest.shadergraph.meta
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Normal file
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Assets/StreamingAssets/daoNiaoShu/Videos/拔出视频.mp4
Normal file
BIN
Assets/StreamingAssets/daoNiaoShu/Videos/拔出视频.mp4
Normal file
Binary file not shown.
7
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Normal file
7
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Assets/StreamingAssets/daoNiaoShu/Videos/插入视频.mp4
Normal file
BIN
Assets/StreamingAssets/daoNiaoShu/Videos/插入视频.mp4
Normal file
Binary file not shown.
7
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Normal file
7
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Normal file
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File diff suppressed because it is too large
Load Diff
@ -7,6 +7,10 @@ namespace DongWuYiXue.DaoNiaoShu
|
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{
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base.OnStateEnter();
|
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this.Log("进入拔出导尿管状态");
|
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fsm.ShowCamera("°Î¹Ü_Camera");
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fsm.ShowTip(0);
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fsm.PlayBgm(0);
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}
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public override void OnStateStay()
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{
|
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|
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@ -8,18 +8,22 @@ namespace DongWuYiXue.DaoNiaoShu
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{
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bool isChaGuan = false;
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float chaGuanValue = 0;
|
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Coroutine cor;
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AVProValue avProValue;
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public override void OnStateEnter()
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{
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base.OnStateEnter();
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this.Log("½øÈë²å¹Ü״̬");
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isChaGuan = true;
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avProValue = GameManager.Instance.transform.FindFirst<AVProValue>("²åÈëÊÓÆµ");
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chaGuanValue = 0;
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fsm.ShowCamera("²å¹Ü1_Camera");
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fsm.ShowTip(0);
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fsm.PlayBgm(0);
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fsm.PlayClip("²å¹Ü_TimeLine", () =>
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fsm.ShowArrow(new Vector2(50f, -327f), 6);
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cor = Game.Instance.IEnumeratorManager.Run(3.0f, () =>
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{
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isChaGuan = true;
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avProValue.gameObject.SetActive(true);
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});
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}
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public override void OnStateStay()
|
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@ -29,26 +33,41 @@ namespace DongWuYiXue.DaoNiaoShu
|
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{
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chaGuanValue += .0005f;
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fsm.PlayClip("²å¹Ü_TimeLine", null, chaGuanValue);
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avProValue.PlayValue = chaGuanValue;
|
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avProValue.PlayVideoAsValue();
|
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}
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if (isChaGuan && Input.GetKeyDown(KeyCode.L))
|
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{
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chaGuanValue = 1.0f;
|
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fsm.PlayClip("²å¹Ü_TimeLine", null, chaGuanValue);
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avProValue.PlayValue = chaGuanValue;
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avProValue.PlayVideoAsValue();
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}
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if (chaGuanValue >= 1.0f)
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{
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avProValue.gameObject.SetActive(false);
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if (fsm.main_gameModel.modeType == ModeType.ShiXun)
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{
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fsm.AddScore(10, 0);
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}
|
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isChaGuan = false;
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fsm.ShowCamera("²å¹Ü2_Camera");
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fsm.PlayClip("²å¹ÜºóÅÅÄò_TimeLine", () =>
|
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{
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fsm.nextState = true;
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});
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}
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}
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public override void OnStateExit()
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{
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base.OnStateExit();
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if (null != cor)
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{
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Game.Instance.IEnumeratorManager.Stop(cor);
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cor = null;
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}
|
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isChaGuan = false;
|
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avProValue.gameObject.SetActive(false);
|
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fsm.nextState = false;
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}
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}
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@ -0,0 +1,88 @@
|
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using RenderHeads.Media.AVProVideo;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using UnityEngine;
|
||||
|
||||
public class AVProValue : MonoBehaviour
|
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{
|
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MediaPlayer mediaPlayer;
|
||||
|
||||
/// <summary>
|
||||
/// 视频播放时长
|
||||
/// </summary>
|
||||
double duration;
|
||||
|
||||
/// <summary>
|
||||
/// 视频播放进度
|
||||
/// </summary>
|
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public float PlayValue;
|
||||
|
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/// <summary>
|
||||
/// 视频是否加载完成并准备播放
|
||||
/// </summary>
|
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bool isLoaded = false;
|
||||
// Start is called before the first frame update
|
||||
|
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private void OnEnable()
|
||||
{
|
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mediaPlayer = GetComponent<MediaPlayer>();
|
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if (mediaPlayer != null)
|
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{
|
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mediaPlayer.Events.AddListener(OnMediaEvent);
|
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}
|
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}
|
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void Start()
|
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{
|
||||
mediaPlayer.OpenMedia(MediaPathType.RelativeToStreamingAssetsFolder, Path.Combine(Application.streamingAssetsPath, "daoNiaoShu/Videos/插入视频.mp4"), true);
|
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}
|
||||
|
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private void OnMediaEvent(MediaPlayer mp, MediaPlayerEvent.EventType et, ErrorCode errorCode)
|
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{
|
||||
switch (et)
|
||||
{
|
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//视频加载完成并准备好播放
|
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case MediaPlayerEvent.EventType.ReadyToPlay:
|
||||
this.Log("视频加载完成并准备好播放");
|
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isLoaded = true;
|
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duration = mediaPlayer.Info.GetDuration();
|
||||
this.Error("这里得到的视频的时长为什么是:" + duration);
|
||||
break;
|
||||
case MediaPlayerEvent.EventType.Started:
|
||||
this.Error("正在加载视频");
|
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isLoaded = false;
|
||||
break;
|
||||
// 加载失败(如文件不存在、格式不支持等)
|
||||
case MediaPlayerEvent.EventType.Error:
|
||||
isLoaded = false;
|
||||
Debug.LogError($"视频加载失败!错误码:{errorCode}");
|
||||
break;
|
||||
|
||||
// 视频卸载(如切换视频源时)
|
||||
case MediaPlayerEvent.EventType.Closing:
|
||||
isLoaded = false;
|
||||
Debug.Log("视频已卸载");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 根据value控制视频播放进度
|
||||
/// </summary>
|
||||
public void PlayVideoAsValue()
|
||||
{
|
||||
double PlayTime = PlayValue * duration;
|
||||
if (isLoaded)
|
||||
{
|
||||
mediaPlayer.Control.Seek(PlayTime);
|
||||
mediaPlayer.Control.Play();
|
||||
}
|
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}
|
||||
|
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private void OnDisable()
|
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{
|
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isLoaded = false;
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userData:
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61
Assets/材质/透视/Shader Graphs_TouShi_Lit 1.mat
Normal file
61
Assets/材质/透视/Shader Graphs_TouShi_Lit 1.mat
Normal file
@ -0,0 +1,61 @@
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%YAML 1.1
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Assets/材质/透视/Shader Graphs_TouShi_Lit 1.mat.meta
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