38 lines
998 B
C#
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using FSM;
using ZXKFramework;
namespace DongWuYiXue.DaoNiaoShu
{
public class WuPinZhunBeiState : FsmState<FSMManager>
{
public override void OnStateEnter()
{
base.OnStateEnter();
this.Log("<22><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ׼<C6B7><D7BC>״̬");
fsm.ShowCamera("WuPinZhunBei_Camera");
if (fsm.main_gameModel.modeType == ModeType.ShiXun)
{
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fsm.ShowImgQuestion(0, 3, 0, () =>
{
fsm.nextState = true;
});
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}
if (fsm.main_gameModel.modeType == ModeType.KaoHe)
{
fsm.ShowImgQuestion(0, 3, 0, () =>
{
fsm.nextState = true;
});
}
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}
public override void OnStateStay()
{
base.OnStateStay();
}
public override void OnStateExit()
{
base.OnStateExit();
fsm.nextState = false;
}
}
}