2025-09-08 14:51:28 +08:00
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/// <summary>
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///********************************************************
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/// 脚本功能:开始状态
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/// 创建人: GD
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/// 创建时间: 2023/09/20 11:42
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///********************************************************
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/// </summary>
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using UnityEngine;
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using ZXKFramework;
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2025-09-08 17:37:12 +08:00
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namespace DongWuYiXue.Main
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2025-09-08 14:51:28 +08:00
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{
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public class GameProjectState : StateBase
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{
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public override void OnEnter(params object[] obj)
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{
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base.OnEnter(obj);
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//ChatAI.Instance.SendData("[用户处于模块选择步骤]");
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Game.Instance.uiManager.ShowUI<ProjectPanel>();
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Game.Instance.uiManager.ShowUI<TitlePanel>();
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Game.Instance.uiManager.ShowUI<HomePanel>();
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}
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public override void OnExit()
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{
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base.OnExit();
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}
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}
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}
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